TrinityCore : character_talent

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The `character_talent` table

Contains all the individual talent data for each character. This is only used as a storage table, values get read from here and written to character_spell, and vice-versa, when a player switches specs.

Structure

Field

Type

Attributes

Key

Null

Default

Extra

Comment

guid

int(10)

unsigned

PRI

NO

NULL

 

 

spell

mediumint(8)

unsigned

PRI

NO

NULL

 

 

spec

tinyint(3)

unsigned

PRI

NO

0

 

 

Description of the fields

guid

The GUID of the character. See characters.guid

spell

The spell ID. See Spell.dbc column 1

spec

spec = 0 is the first spec, spec = 1 is the second spec.