TrinityCore : spell_custom_attr

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The `spell_custom_attr` table

Table used for storing custom spell attributes.

Structure

Field

Type

Attributes

Key

Null

Default

Extra

Comment

entry

medium int(8)

unsigned

PRI

NO

0

 

spell id

attributes

medium int(8)

unsigned

 

NO

0

 

SpellCustomAttributes

 

 

Description of the fields

entry

Spell ID. See Spell.dbc.

attributes

Spell custom attributes from the enumeration SpellCustomAttributes in SpellInfo.h


SET @SPELL_ATTR0_CU_ENCHANT_PROC                  = 1,
    @SPELL_ATTR0_CU_CONE_BACK                     = 2,
    @SPELL_ATTR0_CU_CONE_LINE                     = 4,
    @SPELL_ATTR0_CU_SHARE_DAMAGE                  = 8,
    @SPELL_ATTR0_CU_NO_INITIAL_THREAT             = 16,
    @SPELL_ATTR0_CU_AURA_CC                       = 64,
    @SPELL_ATTR0_CU_DIRECT_DAMAGE                 = 256,
    @SPELL_ATTR0_CU_CHARGE                        = 512,
    @SPELL_ATTR0_CU_PICKPOCKET                    = 1024,
    @SPELL_ATTR0_CU_NEGATIVE_EFF0                 = 4096,
    @SPELL_ATTR0_CU_NEGATIVE_EFF1                 = 8192,
    @SPELL_ATTR0_CU_NEGATIVE_EFF2                 = 16384,
    @SPELL_ATTR0_CU_IGNORE_ARMOR                  = 32768,
    @SPELL_ATTR0_CU_REQ_TARGET_FACING_CASTER      = 65536,
    @SPELL_ATTR0_CU_REQ_CASTER_BEHIND_TARGET      = 131072;

DELETE FROM `spell_custom_attr` WHERE `entry`=123;
INSERT INTO `spell_custom_attr` (`entry`, `attributes`) VALUES
(123, @SPELL_ATTR0_CU_FLAG1 | @SPELL_ATTR0_CU_FLAG2);