The `spell_custom_attr` table
Table used for storing custom spell attributes.
Structure
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
medium int(8) | unsigned | PRI | NO | 0 |
| spell id | |
medium int(8) | unsigned |
| NO | 0 |
| SpellCustomAttributes |
Description of the fields
entry
Spell ID. See Spell.dbc.
attributes
Spell custom attributes from the enumeration SpellCustomAttributes in SpellInfo.h
SET @SPELL_ATTR0_CU_ENCHANT_PROC = 1,
@SPELL_ATTR0_CU_CONE_BACK = 2,
@SPELL_ATTR0_CU_CONE_LINE = 4,
@SPELL_ATTR0_CU_SHARE_DAMAGE = 8,
@SPELL_ATTR0_CU_NO_INITIAL_THREAT = 16,
@SPELL_ATTR0_CU_AURA_CC = 64,
@SPELL_ATTR0_CU_DIRECT_DAMAGE = 256,
@SPELL_ATTR0_CU_CHARGE = 512,
@SPELL_ATTR0_CU_PICKPOCKET = 1024,
@SPELL_ATTR0_CU_NEGATIVE_EFF0 = 4096,
@SPELL_ATTR0_CU_NEGATIVE_EFF1 = 8192,
@SPELL_ATTR0_CU_NEGATIVE_EFF2 = 16384,
@SPELL_ATTR0_CU_IGNORE_ARMOR = 32768,
@SPELL_ATTR0_CU_REQ_TARGET_FACING_CASTER = 65536,
@SPELL_ATTR0_CU_REQ_CASTER_BEHIND_TARGET = 131072;
DELETE FROM `spell_custom_attr` WHERE `entry`=123;
INSERT INTO `spell_custom_attr` (`entry`, `attributes`) VALUES
(123, @SPELL_ATTR0_CU_FLAG1 | @SPELL_ATTR0_CU_FLAG2);