TrinityCore : transports

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The `transports` table

This table contains all type 15 transports (Boats and Zeppelins). All other transport types have their frame time read from TransportAnimation.dbc.

Structure

Field

Type

Attributes

Key

Null

Default

Extra

Comment

entry

mediumint(8)

unsigned

PRI

NO

0

 

 

name

text

signed

 

YES

NULL

 

 

period

mediumint(8)

unsigned

 

NO

0

 

 

Description of the fields

entry

This is entry to be used for this transport from gameobject_template.entry. It must be a type 15 game object.

name

This is an arbitrary name that is only used to describe this transport entry.

period

This is the amount of time that it take for the transport to make one full pass through all the frames in TaxiNode.dbc. When a client change occurs, usually this field must be updated as Blizz changes the speeds of the transports on the official servers. To obtain this value, you can look in sniffs in level block for transports. This values in in milliseconds.