The `transports` table
This table contains all type 15 transports (Boats and Zeppelins). All other transport types have their frame time read from TransportAnimation.dbc.
Structure
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
mediumint(8) | unsigned | PRI | NO | 0 |
|
| |
text | signed |
| YES | NULL |
|
| |
mediumint(8) | unsigned |
| NO | 0 |
|
|
Description of the fields
entry
This is entry to be used for this transport from gameobject_template.entry. It must be a type 15 game object.
name
This is an arbitrary name that is only used to describe this transport entry.
period
This is the amount of time that it take for the transport to make one full pass through all the frames in TaxiNode.dbc. When a client change occurs, usually this field must be updated as Blizz changes the speeds of the transports on the official servers. To obtain this value, you can look in sniffs in level block for transports. This values in in milliseconds.